I know the White Knights (By Guthix it's not a good name

I know the White Knights (By Guthix it's not a good name


You know, I'm OSRS Gold whether Sir Amik Varze is really a knight. I know the White Knights (By Guthix it's not a good name, however they're a military-political organization) However, in feudal society (yes I understand that RuneScape does not take a lot of interest in how nations are managed, or how large land is... places are simply too small) a knight could be at the bottom, and a king in the middle. The only emperor can beat the King.

If Amik is ruling in the king's steed and is a king's steed, surely he would have peerage, like a Grand Duke? Also that would make Burthorpe an official principality (I'm imagining that the actual principality is massive and the town is just the capital of it).

The Kinshra were exiled from Falador, and on the mountain ranges (I'm pretending that there is an area of mountains that divides Asgarnia from Misthalin from Wilderness... it seems strange to have one mountain on its own) So I guess that Daquarius is the chief of the Kinshra becomes a marquess.

He is the Lord of the title, which is logical. Why is Sir Amik considered to be a knight, even though Daquarius is a lord? Let's look at what you think? Do you think a knight should be allowed to rule a kingdom? Sorry, a few of the bits are not connected. This is a copy and paste from a RSOF post.

The grave issue isn't clear to me. For those who don't know, it's an assumption that gravestones won’t be blessed and people will steal you loot. In ignoring the fact that prior to 07, it was precisely that but you didn't have a 6 minute grace period of picking up your items I'm not able to comprehend what the problem is.

One of the arguments that have been put forward is that the arrival of new bosses doesn't necessarily mean graves. Is that true? Tormented Demons was an incoming boss in 2008 and I'm not aware of any. But, when I duo me with my partner I pray for him (well I bless him, but and he's not yet dead). I am able to return in less than 3 minutes. So the whole grave stone blessing argument is nonsense in this case and it doesn't matter whether your grave is blessed or not, you can still return.

The Corpreal Beast on the contrary, was deliberately designed to not use the cemetery mechanic. I'm sure Jagex noticed the error and was embarrassed by the bosses of care bears who designed gravestones to minimize any risk. Now you only have 2 minutes to go back to your belongings. It's not possible to leave the area prior to it becoming public loot.

Finally Nex. I'm yet to fight her. But, the majority of people believe that Jagex is working on the update for a time, so it's safe to conclude that Nex was designed to include these mechanics. A blessing can allow you to go back to your grave, but I believe that this feature could have been a part of Nex.

All other bosses were created to be played with no gravestones. A grave with blessing lets you reclaim items from Bandos KBD Chaos Ele, Mole, Mole, Zammy, and Chaos Ele. A grave that has blessing opens up DKs, Arma and Sara.

Graves can also significantly reduce the risk of RS. We know that someone will not bless your grave so that they have the chance to spit on your fury, that is sort of the point. This isn't about them having a penis. It's how the RS death sentence is executed and has been distorted due to graves.

The blessing was intended to be a friend's replacement for you in the process of picking up your possessions and returning them back to you. The answer is easy, there are three choices. Only risk what you can afford to lose. Hopefully, we'll see a reducation in the amount of maxed out gear players in the presence of bosses, simply because there is now a slim chance they could be unable to keep the gear.

Bossing with friends It's what they used to do before they died in order to be less risky. Do what you do currently, but realise that if the bless goes your way, you're only yourself to blame as I for one will be savoring random strangers large piles of loot. This absurd argument has ended.

The PKing group in RuneScape was once an acceptable group of players back when the old wilderness existed. We first were asked "dm?" We then asked "dm?" or "fight?" or "fight" before attacking another. We were hoping for them to be prepared and to be able to have enjoyable fair and clean fight.

People do dm'ed. Too many times in RuneScape these days I'll ask someone "dm?" To receive a "sure" answer or "yes", I will always have them go to the bank after just a few minutes.

We also pinned our best accounts to one another, our mains. Because the stats were balanced it made the pinning more enjoyable. It was also fun to watch range beat melee and mage, etc. We now have pures that are totally unbalanced, and it has just made PKing less fun.

Is it me, or has the PKing community lost its integrity over the past several years? These are just a few examples, but there may be numerous others. Will this restore integrity with the return of the wilderness, or is it just serving as a place to play for RuneScape's annoyance?

A lot of people don't know about all the items, and not just those that have changed in 2007. One thought that came to mind was that in 2007 I believe we had a very small screen, so the view area wasn't as wide. The camera was always changed. Cameras are no longer necessary for players to be able to see other players.

Wilderness wall. Everyone can see the things that were dropped. It's just the fact that technology has advanced. Internet connections are faster and better. I know youtube was popular at the time, but it has exploded since. Many people try to make videos in order to "compete". Duel arena is now f2p. Can we keep this up with stake back?

My personal favorite is bone yard, the old one is gone. I hope this is renovated. Do new players know some of the places that were used to fight? Dark castle was not occupied. I had a more extensive list of things, but I'm now completely blank. Well I'm sure other people may have things as well to add.

The Guide: We always see these merchanting clans pick specific items each day and then wait a specified time to sell them at a much higher rate. This is due to the fact that they earn a profit and everyone else suffers from inflammation.
What do the clan's heads think they see? How can they determine the most profitable item to offer? It's a simple question. Jagex has the solution. Visit the Grand Exchange section of this website. This section gives information on the changing prices in the runescape market in game.

Most likely, you'll be looking at the "Price Drops" section. There you can discover the top items from merchants. It is the most secure and basic way to earn money. The players know this, so the more you purchase, the higher the prise increases.

Here are some basics to help you use the 100 biggest item drops. It's all you have to do is look out for items like 'air runes' where there are too many available on the market to buy for yourself! Make sure you save your money for things such as armor, ores or raw fish, as well as other basic materials.

When you Buy RuneScape 2007 Gold found the item you like, ensure that it hasn't decreased in price over the past 180 days. This is because, unless the item is a special kind that I'll talk about later, the cost of the item will likely to fall for the rest of time. Since I've lost a lot of money on items that have fallen by more than 4% over the last seven days, I'll never buy them.